"Play itself is a lot like art. It's one thing to talk about making games as art, but playing has a lot in common with art; play is experimental like art is, it's creative ... it's flexible ... it's immersive. You get in there and you're doing it, just like artists are immersed. Play doesn't know where it's going ... often that's the case with art, too; you don't know exactly what you're going to build."
Jesse Schell, CEO of Schell Games
The Escapist has some nice articles on one of my favorite topics: can games be art?