“Play itself is a lot like art. It’s one thing to talk about making games as art, but playing has a lot in common with art; play is experimental like art is, it’s creative … it’s flexible … it’s immersive. You get in there and you’re doing it, just like artists are immersed. Play doesn’t know where it’s going … often that’s the case with art, too; you don’t know exactly what you’re going to build.”

Jesse Schell, CEO of Schell Games

 

The Escapist has some nice articles on one of my favorite topics: can games be art?

 

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